Here are the features we are currently working on for June's game update:
Instant Action Changes
For attackers, instant action will now place you at the closest available spawn point (including Sunderers). Defenders can still utilize drop pods when using instant action. The logic for determining instant action destinations has been re-calibrated in an effort to choose more balanced fights.
Anti Material Rifle
Still making some stat tweaks to this before it goes live, so please keep the feedback coming here.
Tank Mines Trigger from MAXs
MAX units will need to keep a closer eye out for anti-tank mines as they will now detonate when a MAX steps on one.
A bunch of minor art tweaks and fixes are slated to go with this update.
We're looking to add some more banner options with the next update.