Welcome Auraxians!
This update brought some fixes to our Phase 1 update of the Infiltrator Rework. You can catch up on the full Infiltrator Rework patch notes here.
Infiltrator Rework - Phase 2 - Playtest 9/5 - 9/7

Join us this weekend on the playtest server for some exploration of the new changes and features for the Infiltrator class!
We also have a new Google survey for the playtest and would love to see your responses after you've played the latest build this weekend. You can find it here.
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Bug Fixes
- Glint effect was added to 7x and 8x scopes.
- Drastically reduced the chances of vehicle turrets detaching from their body. The first player who spawns a vehicle will encounter this bug, but players who spawn vehicles after will not be affected.
Known Issues
- While we have reduced the chances of vehicle turrets detaching from vehicle bodies upon spawn, it still occurs from time to time. We are currently working towards a fix for this.