2/28/20 3:14 PM
I want to provide a quick update on the current state of the Escalation launch.
Based on community feedback from our playtests this week on the Public Test Server (PTS), we've identified a small handful of issues we feel are critical to address before launch. While we've been making good progress fixing critical bugs and improving performance and client/server stability, the Escalation launch date is still a day-to-day decision. Once we are able to conduct multiple playtests on PTS at scale, and confirm the issues above have been resolved, we will greenlight the update to Live servers.
Your participation in these playtests is and has been critical - I can't tell you how much we appreciate your willingness to jump in on short notice and help us. In the interest of full transparency, we'll continue to regularly update this page until we go Live so that everyone in the community is fully aware of the launch status and timing.
Executive Producer, PlanetSide 2
The team just completed the publish of a new build to the Public Test Server (PTS) and servers have been unlocked. Please patch up and report any critical issues that you may encounter.
We will be monitoring feedback over the weekend and publishing any necessary fixes to PTS on Monday or early Tuesday. If the build is looking solid by early next week, we plan to conduct two larger-scale public playtests by mid-week to confirm whether or not its ready to go Live.
Today's changes below: